Corporate
Rockstar Games, the company that pioneered the 21st Century of gaming was founded in 1998 by Sam Houser, Terry Donavan, Dan Houser, Jamie King and Gary Foreman. Over the years, Rockstar have purchased individual development studios around the world and transformed them into world-class branches. Rockstar’s main headquarters are based in New York City but various development teams are located around the globe.
Rockstar Studios
Rockstar Japan
Responsible for Japanese translations of Rockstar’s games
Rockstar Leeds
Responsible for creating portable outings of some of Rockstar’s finest game series
Rockstar Lincoln
Responsible for quality assurance, game testing and localisation
Rockstar London
Responsible for PlayStation 2 version of Manhunt 2
Rockstar New England
Responsible for porting Bully in the form of Bully: Scholarship Edition
Rockstar North
Responsible for some of the greatest games in history; Grand Theft Auto and Manhunt
Rockstar San Diego
Responsible for the Midnight Club series as well as the amazing RAGE engine
Rockstar Toronto
Responsible for the game adaption of The Warriors
Rockstar Vancouver
Responsible for creating Rockstar’s school game; Bully
Rockstar Vienna
Responsible for creating most of Manhunt 2 before being shut down
Other companies that have developed for Rockstar Games
Bungie - Developed Oni, and before Bungie was bought by Microsoft, Halo was to be developed for the PC, Mac and PS2 with Rockstar Games as the publisher.
Capcom - Had early development in Red Dead Revolver and also owns the distribution rights to the Grand Theft Auto series in Japan.
Digitial Eclipse Software - Collaberated with Rockstar North on GTA Advance.
Mad Doc Software - Devloped Bully: Scholarship Edition for Xbox 360 & Nintendo Wii.
Remedy Entertainment - Developed Max Payne series.
Team Bondi - Currently developing L.A. Noire for Rockstar.
VIS Entertainment - Developed the State of Emergency games.
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